Pattern pieces, fabric swatches and a tape measure laid out on a development table

Complete Cycling Kit Development: One Programme, and Every Piece Has to Meet the Next One

A kit is rarely spoiled by one bad garment. It comes apart where two pieces meet — the warmer that will not sit under the cuff, the vest a shade off the jersey, the sixth piece that queues behind the other five.

Where a kit comes apart

A Kit Rarely Fails at a Garment. It Fails Between Two of Them.

Four ways a kit programme comes apart. Not one of them is a badly made piece, and each one is a handover — so each gets the step we take to close it, not a sentence saying we care.

  • Between pieces
  • Inside a piece
  • Sizing that stops at the garment edge. One size table is applied across every piece in the programme, and the two pieces that touch are fitted as a pair on the same sample body — not signed off separately and compared afterwards.
  • Colour that drifts between fabrics. One colour reference file is issued before bulk dyeing and goes to every fabric in the programme at once, so the mesh and the shell are matched to the same source rather than to each other.
  • Six pieces, six queues. One development window covers the whole kit. The piece that signs off last sets the date, which is why we tell you early which one that is likely to be.
  • Four people to ask. One person carries the programme from brief to carton, and answers for the joins as well as for the pieces.

The One That Costs the Most to Fix Late

Sizing. A colour question is answered on a swatch; a join is answered on a body, and the body is only available at sampling. That is why the pairs are fitted together rather than separately.

The piece list

Six Kinds of Piece, and the Three Things Every One of Them Inherits

The component list is short on purpose. What matters is not how many pieces you can add — it is that every piece added inherits the same three documents, and is counted on its own.

Each card turns over to the three documents that piece inherits.
  • Core
    A short-sleeve cycling jersey laid flat, mesh body with contrast sleeves
    Jersey Short sleeve is where most programmes start; the long-sleeve version is a separate count, not a variant of the same one.
    Inherits
    The reference surface
    • The colour reference file — and the jersey's body fabric is the surface the other pieces get read against.
    • The size table — its cuff is what decides where an arm warmer lands.
    • The decoration file — it usually carries the most artwork, so it usually sets the date.
  • Core
    A cycling cap laid flat on a plain surface, navy crown with contrast orange panel
    Cap The smallest piece in the programme and the one most often added last, which is exactly why it is counted from the start.
    Inherits
    The fastest tell
    • The colour reference file — a small panel shows a mismatch sooner than a large one does.
    • The size table — head sizes step on their own scale but are held in the same table.
    • The decoration file — one mark, placed once, with nowhere to hide a placement error.
  • Core
    A sleeveless open-mesh cycling base layer laid flat on a plain surface
    Base layer Cut closest to the body, so it is the piece a size chart gets tested on before the rest of the kit is committed.
    Inherits
    The first test
    • The colour reference file — judged on its open mesh reading, not on the body fabric's.
    • The size table — the closest fit in the kit, so it is where your chart gets proved first.
    • The decoration file — usually no outward mark at all, which is still a decision recorded in it.
  • Extended
    A sleeveless cycling vest laid flat, full-length zip and panelled sides
    Vest (gilet) The piece most often bought a season after the jersey, and the one whose colour gets compared to it most closely.
    Inherits
    The closest comparison
    • The colour reference file — matched to the card, never to the jersey sitting next to it.
    • The size table — drafted to go over the jersey, from the same table the jersey came from.
    • The decoration file — the same marks as the jersey, with fewer panels to place them on.
  • Extended
    A long-sleeve cycling jacket laid flat, ribbed cuffs and a full-length zip
    Jacket The heaviest surface in the kit, and the one a fine artwork detail is most likely to be lost on.
    Inherits
    The deepest surface
    • The colour reference file — a laminated shell sits deepest against the card, and reads coolest.
    • The size table — drafted to go over the vest as well as the jersey, from that one table.
    • The decoration file — the surface that decides whether a hairline detail survives at all.
  • Extended
    A pair of arm warmers and a pair of leg warmers laid flat side by side on a plain surface
    Arm & leg warmers Counted in pairs and rarely at the same number as the jersey — twenty pairs against sixty jerseys is an ordinary shape here.
    Inherits
    The piece that has to meet another
    • The colour reference file — matched to the jersey's reference, not to the jersey itself.
    • The size table — where the overlap with a cuff and a hem is actually decided.
    • The decoration file — often blank, and a blank entry still has to be signed.

Each Piece Is Counted on Its Own

Sixty jerseys and twenty pairs of warmers is a normal shape here. The counts are per piece, not per rider, so a kit is not forced into one number for everything in it. The ordering logic sits on MOQ & Wholesale Pricing.

Where the Pattern Work Itself Lives

This list is the pieces and what they inherit. How a pattern is actually developed is a subject of its own, and it is set out on Riding Fit & Pattern Development rather than summarised here.

What Is Not a Piece on This List

Gloves, footwear of any kind including overshoes, helmets, and hardware. None of those are garments and none are made here.

Bib-type finished goods are not a product line either — bib and pad work is development and sampling against a pad specification you supply, and the detail sits on Cycling Chamois Development.

One reference, three surfaces

One Colour Reference File, Read on Three Different Fabric Surfaces

This is the part of a kit programme that most often disappoints, and the part where an honest answer is more useful than a confident one. Here is what the file does, and where it stops.

What is issuedWhenWhat it governs
One colour reference fileBefore bulk dyeing, once for the whole programmeEvery fabric in the kit at the same time — not fabric by fabric as each one comes up
A physical reference cardWith the first sample setWhat the eye judges against, because a screen is not a colour reference
A signed reference sampleAt sample confirmationWhat the mid-run check compares to, and the thing that ships back to you
  • Two navy fabric panels of different weave laid side by side on a lightbox
    Two fabrics from one programme, side by side under one light — the only way the difference can be judged rather than argued about.
  • A hand holding a plain reference card against a navy fabric panel on a workbench
    The card is the thing being matched to. It is held against the cloth in daylight, not compared on a screen.
  • A jersey, a vest and a jacket laid out together carrying the same artwork
    Three pieces off one reference. They are matched, and the residual difference is the one their surfaces make.

Why the Same Value Reads Differently

An open mesh scatters light and reads lighter. A dense mid-weight body fabric holds it. A laminated shell sits deeper and slightly cooler.

The value did not change; the surface did— and a buyer told this once at the start stops reading it as a defect at delivery.

Which surfaces are available, and how they are graded, is a subject of its own: it is set out on Custom Fabric Development.

How It Gets Judged

Side by side, on the actual fabrics, under one light, against the physical card.

Never on a screen, and never one fabric at a time on different days — two fabrics judged a week apart are being compared to a memory rather than to each other.

What We Will Not Say

That two different fabrics will come out identical. They come out matched to one reference, checked against it in daylight, and the difference that remains is the one the surface makes.

A supplier who promises identical has not dyed a mesh and a shell in the same programme.

Ribbed knit fabric drawn into a soft spiral

Have the Piece List but Not the Spec Yet?

Send Us the Piece List

The join nobody owns

Where the Arm Warmer Meets the Cuff, and Who Decides the Overlap

The most specific thing on this page. Two pieces have to share one measurement, and when a kit is bought piece by piece there is nobody whose job it is to set it.

  • How far the two overlap. Set so the join stays closed when the arm is extended on the drops, not just when it is resting on the tops. A join measured on a still body is measured in the wrong position.
  • Where the gripper sits. Placed clear of the cuff seam. A gripper landing on a seam bunches, and bunching under a cuff is the complaint we get most about warmers.
Arm to cuff
An arm warmer's top edge sitting under a jersey sleeve cuff on a dress form
Closed at the cuff: the warmer runs up under the sleeve hem, so extending the arm pulls on cloth that is already held.
Leg to hem
A gap opening between a leg warmer's top edge and a short hem on a rider
Open at the hem: the same two pieces cut to two tables, photographed in the riding position where the gap actually appears.
The joinThe failure when nobody owns itWhere it is decided
Arm warmer to jersey cuffA gap opens on extension, or the gripper bunches under the cuff seamThe size table, at pattern stage — not at packing
Leg warmer to short hemThe warmer slips down, or doubles up under the hem gripperThe same table, on the same sample body

Why Buying Piece by Piece Fails Here

Two suppliers means two size tables, and an overlap is a number that has to live in one of them. Neither party is wrong; the join simply has no owner. Inside one programme it has one.

The Colour Has to Clear the Join Too

A warmer and the cuff it meets are two different fabrics sitting a centimetre apart on the same arm, which is the least forgiving place on a kit to read a shade difference.

Both are matched to the programme's reference rather than to each other, and both are checked as a pair rather than one at a time.

What This Does Not Promise

A warmer bought here will not necessarily meet a jersey made somewhere else. We can only own the join inside the programme we cut both pieces for — and we would rather say that now than at fitting.

A pair of knit arm warmers laid beside a jersey sleeve in the same colour
Warmer against sleeve, both read off the programme card.
Panels of different apparel fabrics lying across one another so the overlap is visible
How far one panel runs under the next is the number the table has to carry.
A stack of folded technical knit fabric in several colourways
Warmers are counted in pairs, so they are cut and folded on their own count.
A rider on the drops with arm and leg warmers under a jersey and shorts
The only position the join can be judged in. On the drops the arm is at full extension, which is where a join that measured fine on a still body opens up.

One file, three structures

The Same Artwork, Landing on Three Different Fabric Structures

A logo approved on a flat proof is not yet approved on a mesh. Three surfaces, three ways the same file behaves, and the one step that stops it becoming a delivery argument.

  • Mesh
    Macro of printed artwork on an open mesh knit, the holes breaking up fine lines
    The structure interrupts the mark: a hairline rule closes up first, and small reversed-out type is the next thing to go.
  • Body
    Macro of the same artwork on a dense mid-weight knit, edges holding cleanly
    The reference case. This is the surface a proof usually gets approved on, which is exactly why it is not the one to stop at.
  • Shell
    Macro of the same artwork on a laminated shell fabric, sitting flat on the surface
    Denser and slightly cooler, so the same graphic reads a touch heavier at distance than it did on the proof.

The Step That Prevents the Argument

The decoration file is proofed on every fabric in the programmebefore bulk, not on one and assumed for the rest.

Where a detail cannot survive a surface, we say which detail and we say it before cutting — the alternative is saying it afterwards, about a carton that has already shipped.

Where the Process Choice Itself Lives

These three photographs are one decoration on three cloths, so they show a surface difference rather than a technique difference.

Which decoration process suits which mark is a separate subject, and it is set out on Cycling Apparel Printing Methods.

Folds of a smooth technical knit fabric

A kit is not six garments that happen to match. It is one specification cut six ways, and every place two pieces meet is a decision somebody has to own.

One window, not six queues

Six Pieces on One Development Window, Not Six Queues

Four numbers, and the one that decides your hand-out date is the third. Read them as one window for the whole kit rather than as a stage list per garment.

StageDaysWhat it covers
Working sample5 to 7 daysThe whole piece list, sampled together
RevisionsTwo roundsNo additional sampling charge — they still spend calendar days
Bulk20 to 30 days from sample confirmationNot from the day artwork was approved
Compressed bulk12 to 15 daysOnly where the slot was confirmed in the schedule ahead of time
Six sample garments laid out together on a sample table for review
The sample set reviewed as a set. Every piece on the list is on the table at once, which is what makes it one window.
A planning board with coloured lanes and markers running across dated columns
One kit occupies one lane on the board, so the last piece to sign off is visible before it becomes a problem.

The Piece That Sets the Date

The one that signs off last. Bulk opens when the whole kit is confirmed, not when the jersey is — so at brief stage we tell you which piece is most likely to hold the set up, and it is usually the one carrying the most artwork.

What Happens Inside the Window

Six inspection gates stand between cutting and the carton. Their order is fixed and published on Cycling Apparel Quality Control; this page does not repeat it.

How a sample itself is built and revised is set out on Sampling & Prototyping.

A sewing floor with cycling jerseys on forms along the machine lines
Bulk runs the whole kit through the same floor in one pass, which is why the window closes on the kit rather than on a garment.

What makes a brief answerable

One Person on the Programme, and the Five Things That Make a First Brief Answerable

Not a form-filling exercise. These five are what let a quote come back with numbers in it rather than with questions in it.

  • The piece list. Which garments, and which of them are Core rather than later additions.
  • A count per piece. Ranges are fine at this stage; the counts do not have to match each other.
  • A colour reference. Whatever you hold — a file, a card, a garment you already own.
  • A size intention. Our chart, or yours if your riders already order against one.
  • Artwork. Vector with fonts outlined, and a note of which pieces carry which marks.

What One Contact Actually Means

The same person answers for the join between two pieces and for each piece on its own. Where a kit is split across four desks, the joins are the part nobody is holding.

Where the Files Go

By email to [email protected].

A kit brief is seldom a single document — several tech packs, a colour reference and a rider list tend to travel together, and that set belongs in a mail thread rather than in one upload slot. The form below takes text, and says so.

24 business hoursAn inquiry gets a reply inside this.
48 hoursA quote follows within this, once a complete tech pack is with us.
A handwritten intake checklist on a workbench with a pen resting on it
The five items, taken down once at intake.
Two people across a table working through fabric swatches and a sketch sheet
One person carries the programme from brief to carton.
A sketchbook open on two technical garment drawings with dimension arrows
Artwork rarely arrives as one file. Two pieces, two drawings, one thread.
A planning whiteboard of coloured lanes on a factory wall
The reply times above are held on the same board the production lanes are.
A coral jersey knit lying across a teal herringbone fabric

Ready to Put the Whole Kit on One Timeline?

Start With a Sample Set

What a change drags with it

Change One Thing, and These Are the Other Pieces It Reaches

Every kit programme gets two revision rounds. Knowing which pieces a change drags with it is how you decide what to spend them on.

  • Colour
  • Pattern
  • Artwork
What you changeWhat it reachesWhat it costs the schedule
A colour valueEvery piece in that colour, across every fabric — the reference file is re-issued once, not per garmentRe-dye, so it lands before bulk or not at all
A pattern detailOnly the piece it belongs to, unless it sits on a join — then the piece on the other side of the join comes tooOne round, if it is caught at first sample
Artwork placementEvery piece carrying that mark, but nothing about the patternRe-enters at the print file, which sits after the pattern and before the cut

Where the Two Rounds Are Worth Spending

On the joins and on the colour, not on artwork nudges. A placement edit is cheap and late; a join edit is cheap only while it is early, because the pattern has to be re-cut behind it.

That asymmetry is the whole reason the table above separates what a change reaches from what it costs the calendar. A change can touch six pieces and cost nothing, or touch one piece and move the date.

A chalk-marked pattern panel with pins set against the marked lines
What a change looks like on the pattern. The mark is cheap; re-cutting everything behind it is what spends the round.

Order of arrival

What to Order First, and When the Rest of the Kit Should Join It

Most clubs do not buy seven pieces at once, and they should not have to. The question is which pieces carry the identity, and what it costs to add the others later.

  • Core, ordered first
  • Extended, added later
Macro of a brushed twill fabric draped into a soft curve
A brushed face is the reason an Extended piece answers a season rather than a roster.
 Core, ordered firstExtended, added later
Which piecesShort-sleeve jersey · cap · base layerLong-sleeve jersey · vest · jacket · arm & leg warmers
Why nowThey carry the identity, and they are what riders are seen in mostThey answer a season, and the season tells you the quantity
When to add—Before the weather turns, not while it is turning: bulk still runs 20 to 30 days from sample confirmation
Where the pattern comes fromDeveloped and confirmed in this programmePulled from the confirmed file— the later pieces are cut to the same table, not re-developed

The Reason Later Pieces Still Match

Because they are not a second project. They inherit the same colour reference and the same size table, and the join between a new warmer and last season's cuff was defined once, in the table both were cut from.

Why the Season Sets the Quantity

A Core piece is worn all year, so its count follows the roster. An Extended piece is worn in a window, so its count follows how many riders actually ride in that window — which is usually a smaller and much better known number by the time you order it.

That is the advantage of adding later rather than a penalty for it.

A short-sleeve jersey, a vest and a cap laid out together on a linen ground
The Core group as it is first ordered. Everything added afterwards is cut to the table these were confirmed against.
Macro of a technical shell fabric with a fine twill face
The surface a later piece is cut from, chosen against the same reference as the Core group.
A navy panel chalk-marked on a cutting table beside shears and a pattern roll
Where a later piece comes from: the confirmed file, marked out again rather than drafted again.

The second order

Adding Riders Next Season Without Reopening the Pattern

A reorder is the moment a kit programme either proves it was a programme, or turns out to have been six separate jobs.

  • Reorder
  • New colourway

What Stays on File

The confirmed pattern and spec sheet stay with us after the order ships, archived by buyer and by SKU. A reorder or a new colourway starts from that confirmed file — it does not reopen pattern development.

How that file is owned, and what you can take elsewhere, is set out on OEM & ODM Private Label Services.

Why That Matters Across Pieces

Because the pieces were confirmed against each other. Pulling one piece from the file brings the table its joins were defined in, so a warmer ordered next season still meets a cuff cut last season.

The Honest Limit

A fabric can be discontinued by its mill. When that happens we say so at quotation and re-match to the reference card, rather than substituting quietly and letting the difference arrive in the carton.

Hands drawing a plain kraft folder out from a shelf of archived files
Archived by buyer and by SKU, so a reorder starts here rather than at a blank draft.
A carton on a packing bench holding a jacket, a jersey and a base layer
Pieces from different orders, packed to the same table they were all confirmed against.

What is handed back

What a Finished Kit Programme Hands Back to You

Four things, and only one of them is the garments. The other three are what make the next order a reorder rather than a fresh brief.

  • A plain colour reference card standing beside fabric panels on a workbench
    The card the fabrics were matched to, photographed with the panels it governed.
    The colour reference you can hold The card the fabrics were matched to, so a future batch has something physical to answer to rather than a screen grab.
  • The confirmed sample The physical piece the bulk was measured against, signed and shipped back with the order.
  • Cartons split by piece and by size Not one mixed pallet — the split is arranged at packing, against the count you gave per piece.
  • The archived files Pattern and spec sheet on file by buyer and SKU, which is what the reorder starts from.

Why the Last Three Are on This List

Because they are the difference between a supplier and a programme. A kit that arrives without its reference and its files is a kit you can wear and cannot repeat.

Buyer questions

Questions From Buyers Ordering a Whole Kit

What clubs, teams and brands ask when the order is more than one garment.

Yes — each component is counted on its own. Sixty jerseys and twenty pairs of warmers inside one programme is a normal shape here.

30 pieces per style per colourway. On a kit programme the thing to notice is that the number is read per piece:

  • The jersey clears its own count and the vest clears its own. A kit is never one number spread across seven garments.
  • Bringing another piece into the programme brings another count with it — it does not top up a count you already have.
  • Colourway means the fabric colour, so one piece in one colour stays a single count however many marks get printed on it.
  • Sampling sits outside all of this.

Where the whole structure comes from is set out on MOQ & Wholesale Pricing.

One colour reference file is issued before bulk dyeing and applied to every fabric in the programme at once, then judged against a physical card in daylight. We do not describe two different fabrics as identical— they are matched to one reference, and the difference the surface makes remains.

Yes. The confirmed pattern and spec sheet stay on file, archived by buyer and SKU, and a reorder starts from that file rather than from new development.

One window for the whole kit, not one per garment. The sample set takes 5 to 7 days and every piece is sampled inside it. Bulk then runs 20 to 30 days from sample confirmation — confirmation of the kit, so the last piece signed off is the one that starts the clock. 12 to 15 days is reachable where a slot was booked in advance.

Yes, and on a kit programme it matters more than it does on a single garment: your chart becomes the one table every piece is cut to, joins included. Our own base range is XS–3XL, men's and women's patterns held separately, and it steps aside when yours arrives.

Gloves, footwear of any kind including overshoes, helmets, and hardware such as computers and lights. None of those are garments and none are made here.

Bib-type finished goods are not a product line — bib and pad work is development and sampling against a pad specification you supply.

An inquiry gets a reply inside 24 business hours. Once a complete tech pack is with us, a quote follows within 48 hours.

Macro of a stitched garment placket with a single plain button

Start Your Kit Programme

The piece list, a rough count per piece and whatever colour reference you already hold. That is enough for us to tell you which piece will set your date and what the sample set would cost you in days.

Tech pack, artwork and size list go by email to [email protected] — this form carries your details and your message only.

Please tell us who to reply to.
This needs to be an address we can reach you at.
The destination decides the freight lane and the carton marking.
Club, team, brand or retailer is enough.
A list in your own words is fine.
A couple of lines is enough to start.

Inquiries are answered within 24 business hours. A quote follows within 48 hours once a complete tech pack is in hand.

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  • OEKO-TEX® STANDARD 100 fabric
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